Magnus Pfleghar

Magnus Pfleghar

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Substance Painter

  • Social Education Office 3D-Realtime Environment
    Project

    Social Education Office 3D-Realtime Environment

    Magnus
    Januar 14, 2022

    This environment is created for real-time use in VR It is intended to be used…

  • Japanese Home
    Project

    Japanese Home

    Magnus
    Dezember 3, 2021

    Gendai no kantorihausu (Japanese Modern Country House) is a realtime ue4 project. Which unites classic…

  • Project 1 Soldier
    Project

    Project 1 Soldier

    Magnus
    November 27, 2020

    Organic base body sculpt in Zbrush Cloth Patterns created in Marvellous Designer Simulated cloth exports…

Magnus Pfleghar

3D Design, Texturing and Code,

I am a 3D-Artist, Unity-Developer and also do IT-Administration and Coding. Currently working at the University Of Applied Sciences Ravensburg- Weingarten. I manage a VR-Laboratory there.

There is also my own small company for IT and 3D Stuff. Magnus Pfleghar 3D & IT Services.

  • Instagram
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  • GitHub
  • YouTube

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  • About Me
  • Impressum
  • 3D-Services
  • Contact

Services

  • 3D-Printing and Scanning
  • Photogrammetry
  • 3D-Environments
  • Video and Audio Production
  • Unity Coding
  • IT-Services

Contact Me

  • Magnus Pfleghar Bahnhofstraße 40
  • 88250 Weingarten
    • Contact:
    • mail@magnus-pfleghar.com

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