Here a some different approches i used for audio spectrum visualisation
//Magnus Pfleghar import processing.sound.*; SoundFile file; FFT fft; AudioIn audio; int bands = 16; audioBufferRow audioArray[]=new audioBufferRow[16]; int frame=0; //float …
//Magnus Pfleghar import processing.sound.*; SoundFile file; int bands =64; FFT fft; AudioIn audio; PVector[] points=new PVector[bands]; PVector[] peaks=new PVector[bands]; PVector[] …
//Magnus Pfleghar import processing.sound.*; int bands =32; FFT fft; AudioIn audio; float[][]points; int gain=50; int scl=20; void setup() { frameRate(60); …